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March 16, 2011
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YetAnotherElfe by thetetine YetAnotherElfe by thetetine
There it is, it took a lot of time and effort but I finished my first high poly "for-animation" character. You can call her Thal'ope.

See some video here: [link]
Dowload ther blend file here : [link]
Done with Blender 2.55-56, base sculpt using sculptris.
Add a Comment:
 
:iconmissuny:
missuny Featured By Owner Feb 15, 2014
How do you take a Sculptris model and put it in Blender? Is it difficult?
Reply
:iconthetetine:
thetetine Featured By Owner Feb 16, 2014  Hobbyist Digital Artist
Not much. Just export it in .obj from sculptris, then use the Import menu in blender. Chances are the model will be quite big after import, so just resize it. Also, models are usually vertices heavy, so a good computer (and maybe a decimate modifier) is a plus.
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:iconmissuny:
missuny Featured By Owner Feb 16, 2014
Ok, thanks!
Reply
:icondreamdesigner442:
dreamdesigner442 Featured By Owner Apr 19, 2013  Professional Interface Designer
Wonderful 3D work and render:-)
Reply
:iconthetetine:
thetetine Featured By Owner May 6, 2013  Hobbyist Digital Artist
Thanks ;)
Reply
:iconartao:
artao Featured By Owner Oct 26, 2012  Professional General Artist
Nice work matey, yarrrr!!! that SSS is sublime :silentkitty:
I checked out your .blend .. viewport playback brought my system to it's knees (until I discovered the lo-res layer =D). rendered fine tho.
Reply
:iconthetetine:
thetetine Featured By Owner Oct 29, 2012  Hobbyist Digital Artist
Thanks =)
Still one of my most advanced 3D model
Reply
:icongundamf93:
gundamf93 Featured By Owner Oct 23, 2012  Hobbyist Digital Artist
Nice work
Bravo!!!
Reply
:iconthetetine:
thetetine Featured By Owner Oct 26, 2012  Hobbyist Digital Artist
Thanks =D
Reply
:icongundamf93:
gundamf93 Featured By Owner Nov 2, 2012  Hobbyist Digital Artist
You're welcome
Reply
:iconrombout:
rombout Featured By Owner Aug 2, 2012
How did you do the rendering with all those passes and combining them, for blender internal render this looks awesome. Want to learn a bit more about blender
Reply
:iconthetetine:
thetetine Featured By Owner Aug 3, 2012  Hobbyist Digital Artist
Thanks =)
You should go on sites like blender nation, cg cookie or blender sushi to find some tutorials and ideas (and of course blender.org). Also, finding some example blends on blendswap.
There's a lot of ressources out there, and all of it is free =)
Reply
:iconendlessillusionx:
Endlessillusionx Featured By Owner Apr 30, 2012  Professional Digital Artist
This is very nice.
Reply
:iconthetetine:
thetetine Featured By Owner May 1, 2012  Hobbyist Digital Artist
Thanks =)
Reply
:iconrettosukero:
Rettosukero Featured By Owner Feb 8, 2012  Hobbyist Digital Artist
Oh i found you. I rendered this character without hair and effects by 7 hours. But it is awesome! Nice work I learned more from it :D
Reply
:iconthetetine:
thetetine Featured By Owner Feb 9, 2012  Hobbyist Digital Artist
Thanks ^^, I'm glad it helped you. 7 hours seems pretty long, but I guess it depends on what your settings and rendering machine are.
Reply
:iconwr1tt3n:
wr1tt3n Featured By Owner Nov 30, 2011
Good Job. U ´ve talent ^^
Reply
:iconthetetine:
thetetine Featured By Owner Dec 1, 2011  Hobbyist Digital Artist
Thanks =)
Reply
:iconetory:
Etory Featured By Owner Oct 3, 2011
Superbe réalisation. Je suis Fan. L'animation sur la vidéo est vraiment bien faite.

j'ai vu le modèle sur Blender swap & Open Game Art. En tout merci d'avoir partagé ta réalisation avec nous.
Reply
:iconthetetine:
thetetine Featured By Owner Oct 6, 2011  Hobbyist Digital Artist
De rien, et merci ;)
Reply
:icondreadknight666:
DreadKnight666 Featured By Owner Jun 25, 2011  Professional Digital Artist
Congrats! Featured in
:iconblender-club:
Reply
:iconthetetine:
thetetine Featured By Owner Jun 26, 2011  Hobbyist Digital Artist
Thanks =)
Reply
:iconmoonmystique:
moonmystique Featured By Owner Jun 19, 2011
She's so cute!! Too bad you don't have her for Maya, I'd love to use her!
Great job!
Reply
:iconthetetine:
thetetine Featured By Owner Jun 20, 2011  Hobbyist Digital Artist
Thanks =)
There's a big difference between maya and blender : maya is not free XD (well, I think there's some kind of limited edition or something but I didn't look much into it, I think it's only for students). Anyway, blender can export to various file formats, maybe one of them could then be imported into maya... Don't know if it's worth the trouble though.

I made a little browsing in your gallery and I must say, your traditionnal animations (and pretty much everything else actually) look really good.

Thanks again for stopping by.
Reply
:iconmoonmystique:
moonmystique Featured By Owner Jun 20, 2011
Yeah I'm new to the 3d world and that's what I found out yesterday! Haha, I actually saw your rig on BlendSwap and I got all excited with all the amazing props and stuff on that site, and then found out none of them would work for Maya, made me a little sad xD Especially since I can't seem to find any sites that have nice things for Maya yet D: I'll keep looking though! xD

Thanks a lot for the compliments 8)
Reply
:icondiablotiny:
Diablotiny Featured By Owner Jun 15, 2011  Hobbyist General Artist
Rolala trop bien fait :D !!!
Et l'animation est fluide :]!!!
Reply
:iconthetetine:
thetetine Featured By Owner Jun 16, 2011  Hobbyist Digital Artist
Merci ^^
Reply
:iconlokamhal:
lokamhal Featured By Owner May 17, 2011
hnnnn ... désolé faut que je la fasse !
Je savais bien que c'étais une Sale'ope :D

Désolé... Sinon j'aime bien ;)
Reply
:iconthetetine:
thetetine Featured By Owner May 17, 2011  Hobbyist Digital Artist
XD
Reply
:iconpharion:
Pharion Featured By Owner May 17, 2011  Hobbyist Digital Artist
Fan tastic... I love everything about it and cant think of one thing I'd improve
Reply
:iconthetetine:
thetetine Featured By Owner May 17, 2011  Hobbyist Digital Artist
Thanks but I believe there is always room for improvement ;)
Reply
:iconlydorn:
Lydorn Featured By Owner May 2, 2011  Hobbyist Digital Artist
Superbe! Je sais que c'est dure de faire des personnages alors bravo:)
Reply
:iconthetetine:
thetetine Featured By Owner May 3, 2011  Hobbyist Digital Artist
Merci =)
Reply
:iconlydorn:
Lydorn Featured By Owner May 8, 2011  Hobbyist Digital Artist
De rien:)
Reply
:iconzlydoc:
Zlydoc Featured By Owner Apr 26, 2011
C'est toi qui a fait ce boulot ?
J'avoue qu'je suis surpris et flatté, j'ai découvert que tout récemment le site de blender swap (y'a à peine 4 jours) et ton boulot et sintel sont les premiers que j'me suis empressé de télécharger. Et j'ai appris énormément de trucs sur l'art du skinning et l'animation en l'observant et franchement bin... merci de l'avoir fait partager (en plus que le boulot est juste superbe. :) )
Reply
:iconthetetine:
thetetine Featured By Owner Apr 26, 2011  Hobbyist Digital Artist
Si ça peut servir à d'autres, c'est une bonne chose ^^
D'ailleurs, je me suis moi même inspiré de travaux très réussis pour la faire cette elfe, ce n'est que justice de restituer derrière à la communauté.

Merci pour ton commentaire =)
Reply
:iconzlydoc:
Zlydoc Featured By Owner Apr 26, 2011
Et merci pour ton fav. ;)
Reply
:iconthetetine:
thetetine Featured By Owner Apr 26, 2011  Hobbyist Digital Artist
C'est amplement mérité =)
Reply
:icondlax1:
dlax1 Featured By Owner Apr 23, 2011
Stellar work, my friend!
Reply
:iconthetetine:
thetetine Featured By Owner Apr 23, 2011  Hobbyist Digital Artist
Thanks =)
Reply
:iconvi-de:
Vi-De Featured By Owner Apr 22, 2011  Student General Artist
:spam:
BOOOOOOOOOOBS
(o)(o)
(o)(o)
(o)(o)
...
Bon, ok je suis pas jaloux des boobs(enfin juste un peu :P)
Superbe rendu.C'est pas constructif mais ça reste des félicitations.
Reply
:iconthetetine:
thetetine Featured By Owner Apr 23, 2011  Hobbyist Digital Artist
Pas d'inquiétude, quelque soit la forme, c'est toujours gratifiant de réussir à éveiller l'intérêt XD
Et merci ;)
Reply
:icontestingte:
Testingte Featured By Owner Apr 22, 2011  Student Filmographer
extremely well done!
Reply
:iconthetetine:
thetetine Featured By Owner Apr 23, 2011  Hobbyist Digital Artist
Thanks =)
Reply
:iconmcunha98:
mcunha98 Featured By Owner Apr 22, 2011
Amazing work, I think how you get back the sculpt mesh from Sculptris.
Reply
:iconthetetine:
thetetine Featured By Owner Apr 23, 2011  Hobbyist Digital Artist
Thanks =)
If you wonder about the sculptris to blender step, I just reduced the poly count of the mesh before exporting it in .obj from sculptris and imported it in blender.
Reply
:iconmcunha98:
mcunha98 Featured By Owner Apr 23, 2011
Interesting...using the REDUCE ALL option maybe.
I try the inverse, create in Blender, get in Sculptris to create the "high poly" version.
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:iconthetetine:
thetetine Featured By Owner Apr 23, 2011  Hobbyist Digital Artist
I use reduce all and reduce brush when I don't want to lose too much details.
I guess you can start in blender, but I find sculpting more intuitive. Plus, importing obj into sculptris can result in some messed up stuff and you are limited to closed triangulated meshes. So i prefer to start with a sculpt from a sphere (with dynamic tesselation, you don't have to bother about the base mesh topology). Then back to blender and retopo.
Reply
:iconmcunha98:
mcunha98 Featured By Owner Apr 23, 2011
Yes, is true...when I put something in Sculptris from another tool the modeling process dont get a good model to work in sculpt mode.
Reply
:iconvickym72:
VickyM72 Featured By Owner Apr 22, 2011  Hobbyist Digital Artist
Great work! :clap:
Reply
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